Archetype

Archetypes within Children of War determine classes players can choose and also give access to special feat chains only available to that Archetype. Archetypes determine the class role in which the player will use their character in. Archetypes automatically give the player two predetermined bonus feats. These archetypes do not limit the player’s multi-classing options but they may only have one archetype and they may only get access to certain feats determined by their archetype.

For example, a player chooses the soldier archetype and then the Helix Warrior class specialization and decides to have a couple of levels in the class specialization of Ghost, they may only get archetype feats from Soldier and not from Scout.

The three archetypes within Children of War are Soldier, Scout and Mentalist.

Archetype

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